Zera Studio

WebGL / Interactive / 2026

A real-time WebGL experience built to demonstrate front-end capability at the edge.

Vector Bloom project preview
Project framePrototype

Vector Bloom is an interactive canvas where users orbit a parametric scene, tune layered visual effects, and swap visual lanes in real time. It serves as a front-end capability showcase and creative sandbox.

Design process

6 hours

Discovery

Clarify the audience, offer, and page hierarchy before visual decisions are locked.

Information ArchitectureUser PersonaResearch

24 hours

Strategy

Turn the direction into positioning, conversion logic, and a tighter interaction flow.

Competitor AnalysisHypothesis BuildingInteraction Flow

40 hours

Solution

Shape the final experience through motion, responsive screens, and visual direction.

Prototype AnimationsInteractive WireframesMoodboard & Visual Direction

Initial concepts

Early UI Concepts and Visual Explorations.

Vector Bloom WebGL interactive scene
Vector Bloom WebGL interactive scene
Vector Bloom WebGL interactive scene
Vector Bloom WebGL interactive scene
Vector Bloom WebGL interactive scene
Vector Bloom WebGL interactive scene
Vector Bloom WebGL interactive scene
Vector Bloom WebGL interactive scene
Vector Bloom WebGL interactive scene
Vector Bloom WebGL interactive scene
Vector Bloom WebGL interactive scene
Vector Bloom WebGL interactive scene

Challenge / response / impact

The experience needed to feel like a polished product while remaining a technical demonstration. Every interaction had to respond instantly without breaking the visual continuity.

Response

We built a layered rendering pipeline with custom shaders, postprocessing passes, and a parameter interface that lets viewers control the scene without leaving the immersion.

Impact

The result is a browser-native 3D playground that proves real-time rendering capability while feeling like a finished creative piece.

Vector Bloom WebGL interactive scene
Full frameInteractive parametric WebGL playground

Mobile responsive

Mobile frames keep the same tone, hierarchy, and conversion cues while tightening the page for swipe-first browsing.

Vector Bloom WebGL interactive scene
Vector Bloom WebGL interactive scene
Vector Bloom WebGL interactive scene
Vector Bloom WebGL interactive scene
Vector Bloom WebGL interactive scene

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Next.js
Three.js
WebGL
GLSL
Nexus project preview